Thursday, March 3, 2011

Additional Maps added



I added an opacity map and a specular map to my weapon today. The globes on the gun looked a little bit bland so I decided to include them in the opacity map. That made them a translucent orange color. The red dot sight is now transparent like it should be. Also, the projectile now has holes in the central part of the cylinder. After adding a base and a few lights I took a few pictures to show it off. I still need to animate it and then I'll be finished for now.

Tuesday, March 1, 2011

Diffuse Map Finished


I worked for a few extra hours after class and was able to finish my diffuse map for my weapon. I ended up having to add a few more small models to the ends of the tubes on the barrel. The problem was that the place where the models came together was choppy. These connecting models helped to smooth the transition and to add some detail. I still have to add bump, normal, specular, and opacity maps but those are easy once the diffuse is ready. I hope to finish those maps next class.