Thursday, February 24, 2011

Texture Changes



While I was texturing I kind of stumbled into a color scheme that I really liked. Blue and orange with black. I also added a series of difference cloud patterns to give a camo look to the main pieces of my weapon. I've had mixed comments about how it looks but I like it so I'm going with it. I'm in the process of adding small decals and other details to this part of the gun before I move on. Things are going well but I'm running out of time. Next class I plan on finishing the diffuse texture.

Tuesday, February 22, 2011

Some Texture Work


I've been working furiously on my texture today. I had a hard time deciding on a color scheme once I started trying them out. I decided to go with a matte black with a lighter gray for secondary pieces. I'm using a yellow green for some decals and I want to throw some blue in as well to mix with the grays and blacks.

Thursday, February 17, 2011

Unwrap Finished



I fell a day behind schedule because I have been very sick so much this term. Fortunately, today when I got to school I worked extremely hard and was able to finish the gun's unwrap today. Like I said, I'll be using 2 1024 textures to paint the gun. I still have to model the projectile but that will take only a few minutes. I can stick the unwrap for it on the second texture map.

Saturday, February 12, 2011

Thoughts on a texture style

So while I was presenting my idea to my peers, someone suggested that I try an Aperture Science sort of theme. Since it is an experimental weapon, it could be worth a try. A glossy off white texture on the primary parts of the gun with a secondary glossy color for the details. I would like to see blue or red. It wouldn't be hard to try out many colors so I may even try some others as well. I want to throw some barcode or registration number somewhere on the gun as well.

Thursday, February 10, 2011

Half Unwrapped

I came into class today with my model half unwrapped. There's just a little bit of the complicated tubing and the sights left to unwrap. I was hoping to finish it today but I had an unfortunate crash that killed all the work I did today.

I'll be using 2 1024 maps for this model. I want to cram as much detail as possible into this. I haven't thought of the color scheme that I want to texture in yet though. I could either go with a standard heavy weapon colors of greens and browns or I could get funky and do something more stylized.

Thursday, February 3, 2011

Start of Unwrapping


The base of the gun has been unwrapped. I think I will use 2 1024 maps to texture this properly. Before I started unwrapping I added a handled to the midsection of the gun that completes the balance of the gun. I hope to finish unwrapping early next week.

Tuesday, February 1, 2011

A few adjustments















I made a few adjustments from what I had last week. I tilted the dark matter storage bottles to flow with the spiraling pipes in the barrel. I also added another tube flowing from the end of the barrel to the middle of the gun. I'm finally ready to unwrap. I need to be able to get that done Thursday to get back on schedule.